Creative discipline – capabilities and restrictions.

I am now in week 11 of first semester of University, and it’s time for another blog response.


My disciplinary field of study is interior design. However, I do not restrict myself to decorating alone. Lately I have been doing some freelance photography work and in the past, I have been employed by a photography event agency over the Christmas period. I have also entered paintings and mixed mediums into art galleries as a way of keeping my creativity and hobbies alive. However, it is only recently since I started studying a bachelor of design (spacial and environmental major) that I started taking my creativity and visual eye for aesthetics seriously. Perhaps I thought I couldn’t make a living off my work, or that I thought it wasn’t good enough. As a potential designer, I have learnt that we produce decent work and unpleasant work. Sometimes we design something that is decent work, but ourselves (the designer) do not like our own creation, creatives can be very critical of their own work. Personally, I don’t think being critical of our own work is always a negative thing. While sometimes it may stem out of insecurity, it may also come from a desire to constantly challenge oneself and our environment.

As a creative the greatest restriction we face is ourselves.

Designers challenge thinking by doing something different, sometimes we solve problems and other times we make problems to solve like a puzzle.

Restrictions with Spacial Design.

Off the top of my head a few restrictions I can think of are, employer/client needs/wants, budget costs, council approvals, building restrictions (materials that must be used, measurements, landmarks, heritage) access to the right resources and materials and now environmental concerns/impacts.

Client needs and desires are often restrictions because your personally style as a designer are likely to be different from theirs. Sometimes they won’t be able to give you a straightforward vision of what they want so you might have to convince them what is suitable for the task.

Interior design also relies heavily on seasonal trends ranging from furnishings, textiles and Pantone colours. One of the latest movements in interior design is minimalism, particularly common with millennials.  Minimalism is about cutting out clutter and living off things that are needed. For interiors, this means: rather than having trinkets filling every space and corner you decorate with only necessities like: seating, simple shelving and storage, dining. Minimalism takes out the fancy extra stuff and creates extra space, it also reduces waste, as minimalists buy less.

“Simplicity, clarity, singleness: These are the attributes that give our lives power and vividness and joy as they are also the marks of great art.” —Richard Holloway (Becker, J 2014)

Minimalism does challenge creativity and environmental spacial design because it limits what you can use outside of already existing parameters. This doesn’t mean as a designer I discourage minimalism, not by a mile. I love the concept because minimalism also encourages harmony, balance and space which are all key elements and principals of design.  See Josh Becker’s blog becoming a minimalist for more insight on minimalism. 

Capabilities with Spacial Design.

With modern technologies constantly emerging including the digital words interaction with the physical world we can extend the boundaries we have in our design process. We can use technology to add to our world and help create things we couldn’t before. We can calculate measurements and scales faster than ever, share our portfolio for the world to see, reinvent what our eyes see through better cameras and a bit of photoshop.

“If you can imagine something that you know will work— anything —you can now build it, virtually if not physically.”  – Maybaum, H. 2017 Pp 7

Hardi talks about the digital world and how it allows us to create things in Virtual Reality (AR) or Augmented Reality (AR) that we can’t in the real life. Although this is a limitation because now AR/VR doesn’t have a killer platform it does open many doors in other industries. AR/VR could help us better work away from the office and still be able to collaborate. AR/VR could help us do layouts and floor plans, or help us to get a preview of what something could look like before we build it. Who knows where it could go? As far as capabilities go in design, Hardi summarizes who you include in the design process and how well you market determines to success of your product. You can have an excellent product or service but if you hold it back or deliver it wrong the end results will be limited of where and how far it can go.

In the future, I would like to see myself include my other skills in different fields and mediums in my spacial design. I would like to include 3D projection mapping, photography and visual arts like material design or painting. Having a variety of skills and interests does make it hard to master something but it can also broaden what you can bring to a creative field. Now, whatever opportunity comes, even if it means doing something for free, I accept it because it allows me the chance to develop my skills, find my style and gain exposure and a portfolio or work.





Becker, J. (2014) Becoming a Minimalist. What is Minimalism. Retrieved from:

Meybaum, Hardi. Art of Product Design, edited by Hardi Meybaum, John Wiley & Sons, Incorporated, 2014. ProQuest Ebook Central, .19:37:00. Pp 7


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